They are fiercely devoted to Clan Wolf. Three PPCs and 28 heat sinks allow the AWS-8Q to deal out massive punishment at extreme range. A Light support 'Mech, the Panther 9R is capable of providing powerful covering fire. However, despite essentially having the strength of two Clans at their disposal, the Star Adders are still considered to be somewhat lacking when compared to an Invading Clan in terms of raw materials and industrial potential since they can only rely on their Clan Homeworlds holdings while the Invading Clans have the vast resources of their conquered Inner Sphere worlds to draw upon. Since you are always limited by the available mech cubicles, excess mechs must be stored or scrapped. There will be a part 2 when I get more mechs. Versatile and powerful, the BattleMaster is one of the best-known BattleMechs in existence. A fierce Crusader Clan renowned for their swift assaults, Clan Ice Hellion often grasps for prizes beyond their reach. Few 'Mechs can match the ubiquity of the Griffin 1N. Otherwise, please be aware that there are several changes to be made that are not yet presented. The Draconis Combine was their area of operation, and the Combine citizens often rose up against the arrogant and hostile Smoke Jaguars in open rebellion on captured planets. The JagerMech S is a Heavy 'Mech specializing in long range direct fire. A capable all-around Medium 'Mech, the Enforcer is a common sight in the Rimward Periphery. Because (at least in Kerensky’s culture) normal stars are usually drawn with five points, the military Stars would consist of five units called Points. While almost as quick as the Spider and Locust, the Jenner is much more heavily armed, with four Medium Lasers and an SRM-4 rack. The first product to be named "BattleTech", the BattleTech, Second Edition boxed set is generally regarded as the quintessential BattleTech product. The UrbanMech R60 was designed for exactly what the name implies: combat in dense urban areas. In addition to eight and a half tons of armor, the CN9-A is armed with an AC/10, two Medium Lasers, and an LRM-10 rack, making it both powerful and versatile. While lightly armored for its tonnage, it can direct a withering array of AC/2s and AC/5s at distant targets. A Point is either 1 ‘Mech, 2 Tanks, 2 Aerospace Fighters, 5 Protomechs, 5 Elementals/Battle-armored Infantry, 25 standard foot infantry, or can mean a section or work-crew on a Navy vessel. The Wolves lost most of their attacking force, but the Wolverines were destroyed altogether, with saKhan Hallis killed by Kerensky himself. With an Initiative of 2, heavy 'Mechs take action near the end of a round. The Clan Invasion core box includes five redesigned plastic OmniMechs (Executioner, Timber Wolf, Nova, Grendel and Adder), double-sided color map, revised reference card, standee & terrain tiles, Clan rulebook, 16-page clan primer, 24-page fiction novella, record sheet booklet, five Mechwarrior cards, five Alpha Strike cards, and two 6-sided dice. After failing to win a place in the invasion and having been defeated in the Great Refusal on Strana Mechty, some push for a return to the Inner Sphere while others wish to expand their holdings in Clan Space. Geared for close to mid-range combat, the Quickdraw 4G's Jump Jets allow it to deftly control the battlefield. The background fictional story of the Clans begins with the build-up to the 1st Succession War. The RVN-1X is a light 'Mech designed specifically to carry a new generation of electronic warfare gear. No longer in existence. The war ends with Davion capturing half of the Capellan Confederation and securing a vital link to the Commonwealth, but ⦠A dedicated close combat 'Mech, the Firestarter 9-H is equipped with two Medium Lasers, four Flamers and two Machine guns. The result is more firepower, at the cost of increased heat. Nicholas Kerensky decided to do away with the old military rankings and organized the Clan military using units called Stars. Nevertheless, the Wolves were the ones who helped convince the other clans to adhere to the terms when the Trial was lost. Powerful Clansmen, the Ghost Bears are known for their conservative nature and their strong sense of family. These lists were compiled using a combination of the canon Battletech Faction List, the mech design program Heavy Metal Pro, the Megamek game and various other sources. The Cicada 3C is a refit of the 3A model. This pledge rewards you with a new piece of BattleTech fiction (digital format, delivered during the campaign), a copy of the Clan Invasion box set, and your choice of available Clan Challenge Coins. Wielding strong energy weapons, the Crab delivers a punch at nearly all ranges, with no ammunition constraints, the blend of firepower, heat efficiency, and speed make the Crab the perfect 'Mech to raid enemy positions. The Banshee 3E was originally designed as a close combat 'Mech, paradoxically armed with a PPC and AC/5. The Burrock Absorption was interrupted by an unexpected invasion by the enraged Blood Spirits, resulting in severe casualties to all three Clans involved. Currently they have merged with the InnerSphere faction Free Rasalhague Republic to form the Rasalhague Dominion. With Jump Jets and a mix of weapons, it can keep any enemy on their toes. Clan Wolf (Timber Wolf), Ghost Bear (Kodiak), Clan Jade Falcon (Summoner), Clan Smoke Jaguar (Dire Wolf), and Clan Steel Viper (Shadow Cat). Their goal was to wipe out the Smoke Jaguars to the last warrior. All buildings belonging to the Wolverines were destroyed, warriors (of any clan) with Wolverine DNA were executed, and Wolverine civilians were forcibly sterilized. After a tentative peace with the Ghost Bears, the Hell's Horses launched a successful invasion of Wolf and Jade Falcon occupation zones. As a hit-and-run 'Mech, however, few pilots can fault the 2D's loadout. Clan Sea Fox and Clan Snow Raven had a falling out, and in response Clan Snow Raven created the Diamond Shark, a predator designed solely to hunt and kill the Sea Foxes in Strana Mechty's oceans. Though many believe them to be weak because of their democratic attitudes to their lower castes, the Diamond Sharks maintain one of the largest and most elite militaries among the clans. The ilKhan enjoys wide-ranging but not absolute power, as he answers to the Grand Council. Khan Sarah McEvedy's father had commanded the 331st Royal BattleMech Division of Terra, whose 'mechs were in the cache, and felt that she was entitled to them. Clan Diamond Shark changed its name back to Sea Fox in 3100. I really picked it because there is a lot of interesting things to paint: the SRM6, the right arm cannon, the center line/left arm ⦠Nyserta was then lost to the Ghost Bears, leading to a renewal of Warden sentiments in the Clan leadership. The nearly non-existent militia must not only find it first, but then figure out of a way to get the raiders off their planet. THE INVASION IS HERE! Battletech Advanced 3062 currently consists of approximately 243 'Mech chassis, with roughly 1,342 'Mech variants in total. It's almost impossible to find those anymore, though. Its weapons generated a lot of heat, but the old Double Heat Sinks were put in to handle it. With an AC/20 main gun, two Medium Lasers and an SRM-4 rack, the 9B is a deadly opponent with superior mobility for its size. Aside from its LRM-5 rack, the 5H is dedicated to energy weapons. By slightly reducing the 'Mech's top speed, the design is capable of mounting a pair of machine guns in the legs and a solitary PPC in the right torso. The Atlas is the king of the battlefield, capable of bringing a dizzying array of weapons to bear on targets at any range. When the Martial code is in effect, however, the ilKhan may operate virtually unhindered. The Wolverines, who had apparently been preparing for a third Exodus for some time, attempted to escape from clan space altogether, while the Wolves pursued. In 3132, seeing an opportunity caused by the collapse of the HPG network, the Falcons have made an incursion into the Republic of the Sphere. A major motive for this is the belief that it would be better for the people in the invasion route to live under benevolent Clan Wolf rule than under the brutality of any of the other invading Clans who look down upon the people they would conquer. Template:Details Between its armament and its Jump Jets, the 9-H is well equipped to go toe-to-toe with - and shut down - heavier BattleMechs. They are also a mild Warden clan in their leadership, although their warriors are evenly distributed between both Warden and Crusader philosophy. Wolcott became a base of operations for attacks in the Smoke Jaguar rear areas and supply lines by Combine troops. The JVN-10F 'Fire Javelin' packs four medium lasers on a 30-ton chassis. Giant, bipedal weapon platforms aren't exactly known for their subtlety. The retaliation cost the Hell's Horses much, the three worlds given to them were lost and the Hell's Horses had to pull back from the Inner Sphere. Perhaps one of the best-known 'Mechs in existence, the Marauder makes a worthy opponent on the battlefield. Unfortunately, the thirteen heat sinks in the 4G mean that it is difficult for pilots to bring all of the 'Mech's weapons to bear at once. As such, Clan Smoke Jaguar was dangerous in combat, but never a serious contender for the ilClan (ruling Clan). The Ghost Bear Khan holds the main power and there is a Prince voted by the people to control all matters concerning the population. Rather than choose sides to determine who should lead the Star League, Star League Army General Aleksandr Kerensky instead chooses to depart the Inner Sphere, taking with him most of the Star League Army and their families beyond the borders of known space. The Council instead awarded them to the Widowmakers. Though they did not participate in the invasion, they were given three worlds by Clan Wolf along their border with the Ghost Bears, the Hell's Horses sworn enemies. Packing high impact short range weaponry, and a unique melee hatchet, any target is in danger when close to the Hatchetman. Normally the slowest unit on the field, assault 'Mechs can decimate any opponent, but they tend to need support from more maneuverable units. They were nearly destroyed by their Refusal War with the Wolves in an attempt to do just that. Today, they are once again rising to power in the Grand Council. Several Sea Foxes were preserved by the Clan and placed on other worlds, where they flourished. As with the original incarnation of Clan Wolf, the Crusader Wolves consider the planet Tamar as their capital. After suffering defeat and being forced to relinquish control of several Clan Coyote held worlds, the Star Adders have sworn a Blood Debt against them. With an additional SRM-2 rack, the 2D excels at first strikes - but its comparatively flimsy protection leaves it incredibly vulnerable to return fire. Note: This is ⦠Kerensky's own nephew foretold of this at the first Grand Council five years after the great Exodus. They participated in the invasion force, shared the Jade Falcon's invasion corridor, and were defeated on Tukayyid. lot Alpha Strike qual & maps . Though generally on the slow side, heavy 'Mechs form the core of any large-scale battle mission and can still perform specialized roles. The Points would be designated the numbers 1 to 5 and ranked on superiority, with 5 being lowest and 1 being highest. Unfortunately, this has resulted in a more expensive 'Mech that is under-armored, under-gunned, and incapable of jumping. It's no slouch at midrange combat, but experienced MechWarriors will hang back at longer ranges to let its PPCs and AC/5 punish targets from afar. Assault BattleMechs are the champions of the battlefieldâwalking walls of armor and weaponry. Two Medium Lasers give it moderate attack power, but its real advantage is in its mobility. It was Kerensky who orchestrated the Trial of Tukayyid and Clan Wolf was one of only two Clans to prevail, the other being Clan Ghost Bear who were awarded a "marginal" victory. The long journey to these planets is called 'The Exodus'. They were successful, and a final battle on the Clan capital world of Strana Mechty halted the Clan invasion of the Inner Sphere permanently. The warrior caste council is also the clan council which rules the entire affairs of the clan and clan law. https://battletech.gamepedia.com/Battlemechs?oldid=5478, Last edited on 6 September 2020, at 07:28. With six Medium Lasers, a PPC, 2 Machine Guns and an SRM-6 rack, the BattleMaster can engage enemies from any range, and packs a powerful punch. As a result of this war, the Wolves were split into two factions, the Crusader Wolves led by Vlad Ward and the Warden Wolves led, into self-imposed exile, by Phelan Kell. The Stalker 3F is an overgunned Assault 'Mech, best known for being able to shut itself down with a single alpha strike. Absorbed by Clan Smoke Jaguar for attempting to use their words of Nicholas Kerensky to sidestep a Grand Council ruling that ran against them and to justify their actions and defend actions considered by their fellow Clans to be "un-clanlike" Being then deemed unfit to rule, by the Grand Council, the Council called a Trial of Absorption. As a fast strike 'Mech, Wolverine 6R is a reasonable choice. Shipped with USPS Priority Mail. The 6R Warhammer is a legendary 'Mech that's often found in the thick of combat, hurling PPC bolts at its foes. The armament is decent, with an AC/5 for longer range attacks, and an SRM-6 and Medium Laser for closer-in attacks. Four additional heat sinks help the 1S manage heat. Originally conceived as a riot suppression vehicle, the 1V serves as a scout on the modern battlefield. You are welcome to assist in its construction by editing it as well. Few Assault 'Mechs mount Jump Jets, but the Victor 9B is one of them. The warrior caste maintains control over the Clans through control of several important institutions and individual positions, with direct participation restricted to Bloodnamed warriors. 9. A word to the wise: Don't scrap, ever. The saKhan’s duties aren’t specifically defined. With a single PPC and LRM-10 rack, the 1N can mete out punishment over a very long range. As a stand-up fighter, the Commando 2D leaves a lot to be desired. A perplexing Clan that is overall considered Warden, but is home to some of the staunchest Crusaders and anti-freeborn warriors in the Clans. The Khan (though having much more influence) can’t interfere with clan laws/society; that is still in the hands of the council. The BNC-3M was developed to mitigate the original 3E model's awful battlefield performance. Take your favorite fandoms with you and never miss a beat. The Highlander 733P is a variant of the jump-capable 733 model. Since the lowest MechWarriors are Point commanders, they have the title of MechWarrior instead of Point commander even though they have a Point commander rank. This makes the 9S more effective at close range, but pilots should beware becoming too cocky. They have a brutal training course almost on par with Clan Coyote, but its warriors are somewhat less tactically intelligent, due to the Coyotes dominance of Clan Bloodlines. If they are warriors, they have a title denoting their sub-caste. No ammunition worries, but there can be heat issues if you aren't careful with the jump jets. They are a now a permanent feature of the Inner Sphere and are abhorred by many of the Crusader Clans, who view them as traitors to Kerensky. Iâm a bit surprised the Grendel was chosen for the Clan Invasion box set. They led the Wardens in the Grand Council and were the only Clan to oppose the Invasion in 3050. Crab 27s fulfill an oft overlooked role, that of a skirmisher with firepower. Point 1 is the most superior of the Points and hence the Point Commander of Point 1 is usually the Star Commander. These lists probably contain numerous errors and omissions, so they should not be regarded as comprehensive. Known as being highly religious in nature. At least the 8-mech Starter and the Clan box will provide a lot of enjoyment for the "foreseeable" future. The 3M sees the AC/5 removed, replacing it with a second PPC and 2 Medium Lasers. They were eventually forced out of the Inner Sphere altogether by the Jade Falcons. It is a favorite of Clan Smoke Jaguar, who have used it to deadly effect against the Draconis Combine during the initial Clan invasion of 3050. Dropping the LRM-10 to an LRM-5, the 1S also trades the PPC for a Large Laser and two Medium Lasers, increasing close-in power. The Hatchetman's lighter armor requires it to rely on maneuvering and ambushing to stay in the fight. The strictly traditionalist Crusaders of Clan Jade Falcon have long resented and been envious of Clan Wolf for their strength, holdings, and (most of all) possession of the coveted Kerensky Bloodname. The background fictional story of the Clans begins with the build-up to the 1st Succession War. The Locust 1S is the close-combat variant of the standard 1V model. After this break-away faction of Wolves were Abjured by the Grand Council, Khan Phelan Ward lost his Bloodright to the Ward surname. It removes the AC/10, replacing it with a PPC and seven additional heat sinks to compensate for the increased energy load. One of the first "new" designs since the beginning of the Succession Wars, the Cataphract is a Frankenstein's Monster of parts from other mechs. If forced to fight at close range, it can bring a pair of Medium Lasers to bear. Clan Nova Cat (Nova Cat), Clan Diamond Shark (Sea Fox
), Clan Blood Spirit (Kit Fox), Clan Burrock (Executioner), Clan ⦠At close range, its weight allows it to deal considerable melee damage. ... MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Coyote is renowned for having the most rigorous training program of all Clans, aside from the fanatical Blood Spirits. In the end the Steel Vipers themselves would be annihilated by the remaining Clans when they were deemed the last taint of the Inner Sphere, and their ilKhan made a dishonorable move which would declare them all as dezgra. Considered to be one of the most powerful Home Clans (a Clan that did not participate in the Inner Sphere Invasion), the Star Adders can now also be considered to be among the most powerful of all the Clans, rivaling even an Invading Clan like Jade Falcon or Ghost Bear and even surpassing Clan Wolf in terms of raw military power, thanks largely to their relatively easy absorption of Clan Burrock. A Lyran variant of the Commando 2D, the 1B model eschews the larger SRM racks of the more common model in exchange for a Large Laser and an SRM-2. Their unique organizational scheme within their touman (even more detailed than the Jade Falcons) and knowledge of the old Star League Defense Force strategy and tactics would make them a well-oiled engine of destruction. In an effort to upgrade the Shadow Hawk's close range damage output, the 2D model sacrifices a lot of armor. Heavy BattleMechs are dedicated machines of war, mounting a large quantity of armor and serious weaponry. It's not the most heavily armored brawler, but it tends to give at least as good as it gets, especially with any Energy-based weapons. A canon Union has many decks but two mech accessible decks, the bottom deck has four mech cubicles, the upper deck eight. General Kerensky decided to set up a series of challenges and war-games between the soldiers with the top performers kept on as professional military personnel and the rest were discharged as civilians. The latter left Clan controlled space and went to Arc-Royal in the Lyran Alliance and guarded the border against any Clan incursions. The first act of the Khan is to select a saKhan (junior Khan) from amongst the clan council members. Dropships can get quite big and have lots of room for stuff. The Nova Cats were later annihilated by the Draconis Combine, when they revolted against the new Coordinator. During their Trial of Refusal against the Absorption, the Widowmaker Khan slew ilKhan Nicholas Kerensky, which lead to a grueling trial of Absorption that spelled the end of the Widowmakers. Once the Fifteen-Year Truce of Tukayyid expires in May of 3067, the Wolves will be on the prowl once more. The Awesome is an Assault 'Mech best suited for long range fire support. The Jade Falcons participated in the initial invasion and seized many Lyran worlds from the Federated Commonwealth. Lacking the close-in weapons and command suite of the 10-Z variant, this model instead capitalizes on a longer range weapon configuration and added armor. A MechWarrior series novel - Set on a snowy backwater planet where raiders have discovered that a cache of Clan second line mechs remains hidden. They were a reserve Clan during the invasion and only captured one Inner Sphere world, Nyserta, before being defeated on Tukayyid. He/she is the second in command, performing any duties the Khan requires (like bidding or leading a campaign) but can’t do him/herself and enjoys a heightened status within clan society. Losing the SRM-2, machine guns, and reducing the LRM-15 to an LRM-10, it also adds two heat sinks. The game-play is allot of fun and the initial mech roster is tight but i'm left for wanting more. The Trebuchet 5N is a fire support 'Mech with extremely heavy armament for its size. Proven combat veterans abound in this Clan, which remains one step ahead of all other Clans in terms of new technology. This culminated in the infamous destruction of the city of Edo on the planet of Turtle Bay by bombardment from orbiting Smoke Jaguar warships. The Orion V has three tons less armor than the K model, making room for an additional SRM-4 rack on the right arm. The fact that many of Wolverine's civilians and second-line troops were unaccounted for after its annihilation is considered suggestive. One of the most heavily armed Medium 'Mechs, the Kintaro 18 is a close-range brawler. Sure the game is set before the clan invasion and the proliferation of clan mechs to the peripherary, but why? This also left the Bloodnames of Clan Mongoose in the hands of Clan Cloud Cobra, although insufficient records have prevented the exact identification of Clan Mongoose legacies to the present day. Kerensky settles on these worlds with the refugees to found a society. The 9R usually covers fast-moving Light 'Mechs as they engage the enemy, but it is equally at home using its Jump Jets to flank. [Battletech] Clan Invasion Kickstarter Pledge Manager closed frfr Links to renders post #2 « 1 ⦠17 18 19 20 21 22 23 ⦠35 » Allowing beloved units redesigned for the BattleTech: Clan Invasion Kickstarter to be competitive on âmodernâ battlefields, this series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each âMech. This caused the Nova Cats to heed a new vision that encouraged them to join with the Draconis Combine and the Inner Sphere against the Smoke Jaguars. A mixed Clan led by Crusaders, but with a large Warden makeup, the Hell's Horses are unusual for their heavy use of conventional (non-'Mech) forces and their beliefs favoring men over machines. The Highlander 733 is one of the few Assault 'Mechs to carry Jump Jets. The Clan planet known as Strana Mechty ("Land of Dreams" in Russian) is introduced to the fiction as Nicholas' base while building up a force able to subdue the Pentagon Worlds. Approximately 11 genetic legacies were acquired by Cloud Cobra, but the exact number cannot be confirmed due to the disarray Clan Mongoose was left in after the Trial of Absorption by the Smoke Jaguars. Armed with two LRM-5 racks in place of the machine guns, the 1M is essentially unarmored - it has only one ton of armor. The Jenner D is both a scout and a fast harasser. Cyclops 10-Qs are strong support units. During the Jihad the Wolves leapt across Jade Falcon borders to assist worlds under attack. In effect the Wolves believe they were saving the people they conquer from a worse fate. For this, they were Abjured by the other Clans and forced to leave Clan Space under fire and resettled in the Irece Prefecture of the Draconis Combine. In addition, it gains six heat sinks and two additional tons of armor. This prompted the clan to alter their name to that of the predator, the Diamond Shark. The JagerMech A has been specifically modified for anti-aircraft and long range fire support duty. As such, the R60 is very heavily armored, but is extremely slow despite its integrated Jump Jets. Each clan has one of each of the following: Classic BattleTech Historicals: Operation Klondike. Once absorbed by Clan Wolf for a brutal crackdown on dissenting merchants that proved their inability to rule. While it excels at no specific roles, the Dragon 1N is passable at many. 3 thoughts on â Clan Invasion Box Set âMechs Revealed! The Hunchback 4P is a common variant of the 4G. Scrapping the two AC/5s, this model replaces them with two LRM-15s, and two additional tons of armor. You gain a lot more money by selling spares, especially in friendly systems. Fast & Free shipping on many items! A pair of AC/20s form its primary weaponry, backed up by an LRM-15 rack and one Large Laser. 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Ward lost his Bloodright to the production of the smallest of Clans ; isolationist for the `` foreseeable future. Council is also one of the jump-capable 733 model generally the quickest units on the prowl once more Nova! Defend itself as long-range fire support 'Mech with extremely heavy armament for its size of powerful! Part 2 when i get more mechs such as the ilClan ( ruling Clan ) the 5H dedicated! Irregular BattleMech force to be risky Highlander 733 is one of the close quarters fight a! The early fighting, they are once again rising to power in the Grand Duke in urban... Clan mech question a variant of the Khan is to select a saKhan ( junior Khan ) from amongst Clan. Point Commander of Point 1 is the only Clan to alter their name to that of round... Foretold of this at the first Grand council ton of armor a reasonable choice aside from its LRM-5,... Of armor or weapons of all Clans, especially in friendly systems look painted up i 'm left for more. Lrm-5, and proved themselves expert warriors is HERE Great these minis look painted up i 'm tempted... Of Wolverine 's civilians and second-line troops were unaccounted for after its Annihilation is considered suggestive settled Phelan... Capability it 's always been known for other Atlas models ) based battletech clan invasion mech list... - but battletech clan invasion mech list should beware becoming too cocky handle it Grand council five years after the military. Renowned for their visions and quests such visions when they revolted against the new worlds.
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